<p>Each expansion increases your hatcheries' larvae production by {{upgrade.type.effect[0].val | percent:{plusOne:true} }}.
Currently, your expansions increase hatchery production by {{upgrade.effect[0].calcStats().prod | percent:{plusOne:true,longnum:true} }}.</p>
<p ng-if="upgrade.count().greaterThanOrEqualTo(upgrade.unit.stat('random.minlevel.expansion'))" title="Savescumming won't work, by the way.">
Your next expansion has a {{upgrade.unit.stat('random.freq')|percent:0}} chance to award {{upgrade.effect[1].outputNext().qty|longnum}} mutagen.
</p>
<p ng-if="!upgrade.count().greaterThanOrEqualTo(upgrade.unit.stat('random.minlevel.expansion')) && game.unit('mutagen').isVisible()">
Build {{upgrade.unit.stat('random.minlevel.expansion')|longnum}} expansions to begin earning mutagen.
</p>
<crystal-timer unittext="'expansion'"></crystal-timer>
